Rafael Chandler, Creative Director


rafael(|)mediasunshine.com

During his eight years in the game industry, Rafael has worked as a writer for Ubisoft, Electronic Arts, SouthPeak Games, and numerous other developers and publishers. Currently, he's writing three unannounced projects for Sony. He has experience writing dialogue, creating storylines, casting and directing voice actors, writing and directing cinematic sequences, and designing gameplay. Chandler has worked as a writer on several projects, including MAG (Massive Action Game), SOCOM: Confrontation, Ghost Recon: Advanced Warfighter, Rainbow Six: Lockdown, and Ghost Recon 2.

Chandler is the author of The Game Writing Handbook (which was nominated for the 2007 Game Developer Front Line Awards), and also writes Screen/Play, a column at Gamasutra.com. He has been a speaker at the Game Writers Conference and the Digital Game Xpo, and he taught the six-hour master class at the 2007 Russian Game Developers Conference in Moscow. Chandler wrote Monster Madness: Battle For Suburbia, a comic book released by Dark Horse, and Rainbow Six: Insurgence, a web comic published by Ubisoft. He is also the writer/designer of Dread: The First Book of Pandemonium, a tabletop RPG of modern horror-action.